There’s really not much else going on in the levels, aside from a few floating bits of colour in the background, but camera angles do swoop and change which gives a little variety. ![]() ![]() Each form has its own animations to overcome obstacles with too and I like how as a rabbit he extends his legs to cross the pit, while as a prince he does a little twirly dance across. It helps that Vibri himself is so cute, evolving into a prince when he’s doing well and devolving to a little slug when he’s doing poorly. With black backgrounds and white squiggles making up the levels, it would’ve been easy for the game to look an absolute state, but there’s an undeniable loveliness to things here. The why is left up to your interpretation and there’s no story here, but Vibri is an adorable protagonist who it’s easy to love.ĭesigned to load into the PS1’s RAM while you insert your own CD’s to create levels, Vib Ribbon is intentionally simplistic yet still manages to pack more charm in than the vast majority of other titles of the era. Vib Ribbon stars Vibri, a little rabbit creature who speaks Japanese and runs along 2D planes in time to music, dodging obstacles along the way.
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